Game

Kalpa of universe

The best war chess game of 2021 In China

This is the company where I have worked the longest. It is a Chinese-style 3D war chess game, where I work as a UI motion designer.

Year :

2020-2024

Industry :

Gaming

Company :

ZLONGAME

Project Duration :

4 years

What I Did :

Due to the confidentiality agreement I signed with the company, I cannot directly share with you the screen recordings of my time at the company. But I can describe what I did in text and videos online.

· I produced over 80% of the UI animations and 2D animations, by using animation system, DOTween.

· I was responsible for organizing and optimizing the image assets in the project, and created tens of thousands of prefabs. When making the UI interface, I also needed to consider the interface's adaptability to various device sizes.

· I also created a lot of special effects, such as lightning, smoke, fire, water waves, etc., which are all very cool effects.

· During this period, I also learned about shader.

· I collaborated with front-end programmers and planners. It's a great experience for me, I can be invovled in many parts of game developing.

Video:

Game

Kalpa of universe

The best war chess game of 2021 In China

This is the company where I have worked the longest. It is a Chinese-style 3D war chess game, where I work as a UI motion designer.

Year :

2020-2024

Industry :

Gaming

Company :

ZLONGAME

Project Duration :

4 years

What I Did :

Due to the confidentiality agreement I signed with the company, I cannot directly share with you the screen recordings of my time at the company. But I can describe what I did in text and videos online.

· I produced over 80% of the UI animations and 2D animations, by using animation system, DOTween.

· I was responsible for organizing and optimizing the image assets in the project, and created tens of thousands of prefabs. When making the UI interface, I also needed to consider the interface's adaptability to various device sizes.

· I also created a lot of special effects, such as lightning, smoke, fire, water waves, etc., which are all very cool effects.

· During this period, I also learned about shader.

· I collaborated with front-end programmers and planners. It's a great experience for me, I can be invovled in many parts of game developing.

Video:

Game

Kalpa of universe

The best war chess game of 2021 In China

This is the company where I have worked the longest. It is a Chinese-style 3D war chess game, where I work as a UI motion designer.

Year :

2020-2024

Industry :

Gaming

Company :

ZLONGAME

Project Duration :

4 years

What I Did :

Due to the confidentiality agreement I signed with the company, I cannot directly share with you the screen recordings of my time at the company. But I can describe what I did in text and videos online.

· I produced over 80% of the UI animations and 2D animations, by using animation system, DOTween.

· I was responsible for organizing and optimizing the image assets in the project, and created tens of thousands of prefabs. When making the UI interface, I also needed to consider the interface's adaptability to various device sizes.

· I also created a lot of special effects, such as lightning, smoke, fire, water waves, etc., which are all very cool effects.

· During this period, I also learned about shader.

· I collaborated with front-end programmers and planners. It's a great experience for me, I can be invovled in many parts of game developing.

Video:

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