Game
Kalpa of universe
The best war chess game of 2021 In China
This is the company where I have worked the longest. It is a Chinese-style 3D war chess game, where I work as a UI motion designer.
Year :
2020-2024
Industry :
Gaming
Company :
ZLONGAME
Project Duration :
4 years

What I Did :
Due to the confidentiality agreement I signed with the company, I cannot directly share with you the screen recordings of my time at the company. But I can describe what I did in text and videos online.
· I produced over 80% of the UI animations and 2D animations, by using animation system, DOTween.
· I was responsible for organizing and optimizing the image assets in the project, and created tens of thousands of prefabs. When making the UI interface, I also needed to consider the interface's adaptability to various device sizes.
· I also created a lot of special effects, such as lightning, smoke, fire, water waves, etc., which are all very cool effects.
· During this period, I also learned about shader.
· I collaborated with front-end programmers and planners. It's a great experience for me, I can be invovled in many parts of game developing.

Video:
More Projects
Game
Kalpa of universe
The best war chess game of 2021 In China
This is the company where I have worked the longest. It is a Chinese-style 3D war chess game, where I work as a UI motion designer.
Year :
2020-2024
Industry :
Gaming
Company :
ZLONGAME
Project Duration :
4 years

What I Did :
Due to the confidentiality agreement I signed with the company, I cannot directly share with you the screen recordings of my time at the company. But I can describe what I did in text and videos online.
· I produced over 80% of the UI animations and 2D animations, by using animation system, DOTween.
· I was responsible for organizing and optimizing the image assets in the project, and created tens of thousands of prefabs. When making the UI interface, I also needed to consider the interface's adaptability to various device sizes.
· I also created a lot of special effects, such as lightning, smoke, fire, water waves, etc., which are all very cool effects.
· During this period, I also learned about shader.
· I collaborated with front-end programmers and planners. It's a great experience for me, I can be invovled in many parts of game developing.

Video:
More Projects
Game
Kalpa of universe
The best war chess game of 2021 In China
This is the company where I have worked the longest. It is a Chinese-style 3D war chess game, where I work as a UI motion designer.
Year :
2020-2024
Industry :
Gaming
Company :
ZLONGAME
Project Duration :
4 years

What I Did :
Due to the confidentiality agreement I signed with the company, I cannot directly share with you the screen recordings of my time at the company. But I can describe what I did in text and videos online.
· I produced over 80% of the UI animations and 2D animations, by using animation system, DOTween.
· I was responsible for organizing and optimizing the image assets in the project, and created tens of thousands of prefabs. When making the UI interface, I also needed to consider the interface's adaptability to various device sizes.
· I also created a lot of special effects, such as lightning, smoke, fire, water waves, etc., which are all very cool effects.
· During this period, I also learned about shader.
· I collaborated with front-end programmers and planners. It's a great experience for me, I can be invovled in many parts of game developing.





